Product Designer
Six years in AI product design — four embedded in DoD platform work, plus one AI product shipped from "eureka" to App Store. I'm good at the part where powerful, complicated software has to make sense to the person actually using it.
In-Depth Selected Work
About
I design the human layer of AI systems — bridging powerful, complex, and often intimidating technology to the people who actually have to use it.
I joined SAIC's Innovation Factory in 2021 as its first UX hire, walking into a 25-person AI division with no design function, no system, and no process. I helped stand up the design practice from scratch: the component library, the interaction patterns, the way user-facing decisions got made and remembered - all of it. By 2025 the team was 250+.
When the DOGE cuts came, what was among the first roles cut? Design. I took it personally for about a week, then decided to go build something myself.
HatchMatch is what came out of that. A production AI vision product, designed and built solo, from "eureka" to App Store. It's the clearest proof I have that I don't just design products — I own them.
What I bring
Currently available
Senior product design. Small teams, real users, hard problems. In roughly that order of importance.